The Conditional card displays another card based on entity states.
List of entity IDs and matching states.
*one is required (
Note: Conditions with more than one entity are treated as an ‘and’ condition. This means that for the card to show, all entities must meet the state requirements set.
type: conditional conditions: - entity: light.bed_light state: "on" - entity: switch.decorative_lights state_not: "off" card: type: entities entities: - device_tracker.demo_paulus - cover.kitchen_window - group.kitchen - lock.kitchen_door - light.bed_light