Media player is playing
The Media player is playing condition passes when the selected media player is actively playing media. Use it when an automation should continue only during active audio or video playback.
Use Media player is playing to send reminders only while something is on, to adjust lighting for movie watching, or to stop another routine from interrupting playback.
Requires the Purpose-specific triggers and conditions Labs preview feature. Enable it at Settings > System > Labs.
Using this condition from the user interface
If you prefer building automations visually, Home Assistant walks you through this condition step by step. You pick what to check, tweak a few options, and save. No YAML knowledge required.
To use Media player is playing in an automation:
- Go to Settings > Automations & scenes.
- Open an existing automation, or select Create automation > Create new automation.
- In the And if section, select Add condition.
- Select what you want to check. Under By target (see Targets), pick the media player you want to evaluate. You can also select an area, a floor, a device, or a label.
- From the conditions shown for that target, select Media player is playing.
- Under Condition passes if (see Behavior), choose how multiple targeted media players should behave. The default is Any.
- Under For at least, enter how long playback must stay active before the condition passes. The default is
0. - Select Save.
Options in the UI
When multiple media players are targeted, controls how results combine:
- Any: Passes if at least one targeted media player is playing (default).
- All: Passes only when every targeted media player is playing.
Using this condition in YAML
If you work directly in YAML, or you want to know exactly what Home Assistant does under the hood, this section has the technical reference. It lists the field names you use in YAML, their types, and which ones are required.
In YAML, refer to this condition as media_player.is_playing. A basic example looks like this:
condition: media_player.is_playing
target:
entity_id: media_player.bedroom_speaker
This passes when the bedroom speaker is playing.
To require all targeted media players to stay in a playing state for 2 minutes:
condition: media_player.is_playing
target:
area_id: downstairs
options:
behavior: all
for: "00:02:00"
Options in YAML
When multiple media players are targeted, controls how results combine:
-
any(Any in the UI, default): passes if at least one targeted media player is playing. -
all(All in the UI): passes only when every targeted media player is playing.
Targets of the condition
This condition requires a target. The target is the object that Home Assistant will check. You can point the condition at a single entityAn entity represents a sensor, actor, or function in Home Assistant. Entities are used to monitor physical properties or to control other entities. An entity is usually part of a device or a service. [Learn more], a device, an area, a floor, or a label, and Home Assistant will evaluate every matching media_player entity behind that target.
-
Entity: one specific media_player entity, such as
media_player.living_room. - Device: every media_player entity that belongs to a device.
- Area: every media_player entity in a room or area.
- Floor: every media_player entity on a floor.
- Label: every media_player entity that shares a label.
You can also select different target types in one condition. For example, you can add a specific entity and an area as targets in the same condition to check both of them at once.
Behavior with multiple targets
When you target more than one entity (or select an area, floor, or label that contains several), the Condition passes if option controls how the results combine:
- Any (default): the condition passes if at least one of the targeted entities matches. For example, if you check three smoke sensors and only one of them detects smoke, the condition still passes. This is useful for questions like “is there smoke anywhere in the house?”
- All: the condition passes only when every targeted entity matches. For example, if you check the same three smoke sensors, the condition passes only once all three report cleared. This is useful for “is the entire house safe now?” checks, so your automation does not send an all-clear while one room still has a reading.
Good to know
- This condition checks for active playback. If the device is on but idle, the condition does not pass.
- Media players that are
unavailableorunknownare skipped for Any and fail for All. - If you want the opposite test, use Media player is not playing.
Try it yourself
Ready to test this? Go to Settings > Automations & scenes, open an automation, and add this condition. Trigger the automation with and without the condition met, and watch whether it continues or stops.
More examples
Real scenarios where this condition gates an automation. Copy any example and adapt it to your setup.
You don’t need to edit YAML to use these examples. Copy a YAML snippet from this page, open the automation editor in Home Assistant, and press Ctrl+V (or Cmd+V on Mac). Home Assistant automatically converts the pasted YAML into the visual editor format, whether it’s a full automation, a single trigger, a condition, or an action.
Automation: send a bedtime reminder if the bedroom speaker is still playing
At bedtime, send a notification only if the bedroom speaker is still playing.
- Trigger: Time: 23:00
-
Condition: Media player is playing
- Target: Bedroom speaker
-
Action: Send a notification message
-
Target: My Device (
notify.my_device)
-
Target: My Device (
YAML example for a bedtime playback reminder
alias: "Remind me when bedroom audio is still playing at bedtime"
triggers:
- trigger: time
at: "23:00:00"
conditions:
- condition: media_player.is_playing
target:
entity_id: media_player.bedroom_speaker
actions:
- action: notify.send_message
target:
entity_id: notify.my_device
data:
message: >
Bedroom audio is still playing.
Automation: dim the room only when every media player in it is playing
When the movie scene starts, dim the room only if every targeted media player in the media room is already playing.
- Trigger: Button pressed
-
Condition: Media player is playing
- Target: Media room
- Condition passes if: All
-
Action: Turn on light
- Target: Media room lights
YAML example for dimming the room only when playback is active
alias: "Dim the room only when all media room players are playing"
triggers:
- trigger: state
entity_id: input_button.movie_scene
conditions:
- condition: media_player.is_playing
target:
area_id: media_room
options:
behavior: all
actions:
- action: light.turn_on
target:
entity_id: light.media_room_lights
data:
brightness_pct: 20
Still stuck?
The Home Assistant community is quick to help: join Discord for real-time chat, post on the community forum with the condition you’re using and what you expected to happen, or share on our subreddit /r/homeassistant.
AI assistants like ChatGPT or Claude can also explain conditions or suggest the right one when you describe what you want in plain language.
Related conditions
These conditions work well alongside this one:
-
Media player is not playing: Tests if one or more media players are not playing.
-
Media player is paused: Tests if one or more media players are paused.