Get state attribute: state_attr
The state_attr template function returns the value of a specific attribute from an entityAn entity represents a sensor, actor, or function in Home Assistant. Entities are used to monitor physical properties or to control other entities. An entity is usually part of a device or a service. [Learn more]‘s state. Entities in Home Assistant often have more information than their main state. For example, a climate entity’s state might be heating, but it also has attributes like temperature, current_temperature, and hvac_modes.
You’ll use this whenever you need information beyond the main state of an entity. Common examples include reading the brightness of a light, the battery level of a deviceA device is a model representing a physical or logical unit that contains entities., the friendly name of an entity, or the list of options available on a select entity. If the entity or attribute doesn’t exist, it returns None instead of causing an error.
For dashboards, a Tile card can show attributes as badges without a template. Reach for state_attr() when you need the value inside an automation, a notification message, or another template.
Usage
Here’s how to use this template function. Copy any example and adjust it to your setup.
{{ state_attr("climate.living_room", "temperature") }}
21.0
Function signature
The signature is a technical summary of this template function. It shows the name of the function, the values (called parameters) it accepts, and what type of data each parameter expects (for example, a piece of text or a number).
Function parameters that have a = with a value after them are optional. If you leave them out, the default value shown is used automatically. Function parameters without a default are required.
state_attr(
entity_id: str,
attribute: str,
) -> Any
Function parameters
The following parameters can be provided to this function.
To see all available attributes for an entity, go to Settings > Tools > States and select the entity. The attributes are listed below the state value.
Good to know
- Returns
Nonewhen the entity or attribute does not exist. Chain with| default(value)for a fallback. - Attribute values keep their original type, so numeric attributes like
brightnesscome back as numbers without conversion.
Try it yourself
Ready to test this? Open Settings > Tools > Template, paste the example into the Template editor, and watch the result update on the right. Edit the values to see how the function adapts to your own entitiesAn entity represents a sensor, actor, or function in Home Assistant. Entities are used to monitor physical properties or to control other entities. An entity is usually part of a device or a service. [Learn more].
More examples
Real scenarios where this function comes up in automations and templates. Copy any example and adapt it to your setup.
Get the brightness of a light
Read how bright a light is currently set.
{{ state_attr("light.living_room", "brightness") }}
178
Get battery level
Check the battery percentage of a device.
{{ state_attr("sensor.phone_battery", "battery_level") }}
85
Use an attribute in a conditionConditions check whether something is true at that moment, for example, whether a door is closed. You can use them in automations and scripts. If a condition is not met, the actions that come after it in the same sequence do not run. At the top level of an automation or script, this stops the automation or script. [Learn more]
Check if the current temperature is below the target temperature.
{{
state_attr("climate.living_room", "current_temperature")
< state_attr("climate.living_room", "temperature")
}}
true
Still stuck?
The Home Assistant community is quick to help: join Discord for real-time chat, post on the community forum with your template and expected result, or share on our subreddit /r/homeassistant.
AI assistants like ChatGPT or Claude can also explain or fix templates when you describe what you want in plain language.
Related template functions
These functions work well alongside this one:
-
Get entity state: states - Returns the state value of an entity, or lets you iterate over all entity states.
-
Test state attribute: is_state_attr - Tests if a specific attribute of an entity has a given value.
-
Test entity state: is_state - Tests if an entity is in a specific state.
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Check if entity has a value: has_value - Tests if an entity exists and has a valid state (not unavailable or unknown).