Check if entity has a value: has_value
The has_value template function checks whether an entityAn entity represents a sensor, actor, or function in Home Assistant. Entities are used to monitor physical properties or to control other entities. An entity is usually part of a device or a service. [Learn more] exists and has a meaningful state. It returns false if the entity doesn’t exist, is unavailable, or is unknown. Otherwise it returns true.
This is essential for building robust templatesA template is an automation definition that can include variables for the action or data from the trigger values. This allows automations to generate dynamic actions. [Learn more] that don’t break when a sensorSensors return information about a thing, for instance the level of water in a tank. [Learn more] goes offline or hasn’t reported yet. Sensors can temporarily become unavailable (for example, when a battery-powered deviceA device is a model representing a physical or logical unit that contains entities. goes to sleep) or unknown (during Home Assistant startup). By checking with has_value first, you can avoid errors in calculations or show a fallback message instead of displaying confusing values.
Automation triggers and conditions let you require an entity to have a valid state through the visual editor. Reach for has_value() when you need the check inside a template expression.
Usage
Here’s how to use this template function. Copy any example and adjust it to your setup.
{{ has_value("sensor.temperature") }}
true
Function signature
The signature is a technical summary of this template function. It shows the name of the function, the values (called parameters) it accepts, and what type of data each parameter expects (for example, a piece of text or a number).
Function parameters that have a = with a value after them are optional. If you leave them out, the default value shown is used automatically. Function parameters without a default are required.
has_value(
entity_id: str,
) -> bool
Function parameters
The following parameters can be provided to this function.
You can check if an entity is unavailable or unknown by looking it up in Developer Tools > States. The state column shows the current value.
Good to know
- Returns
falsefor missing entities, so use this before reading a state withstatesto avoid chasingunknownorunavailabledownstream. - Treats both
unavailableandunknownthe same. If you only want to exclude one, compare to the specific state withis_state.
Try it yourself
Ready to test this? Open Developer tools > Template, paste the example into the Template editor, and watch the result update on the right. Edit the values to see how the function adapts to your own entitiesAn entity represents a sensor, actor, or function in Home Assistant. Entities are used to monitor physical properties or to control other entities. An entity is usually part of a device or a service. [Learn more].
More examples
Real scenarios where this function comes up in automations and templates. Copy any example and adapt it to your setup.
Safely read a sensor value with a fallback
Only use the sensor value if it’s available, otherwise show a default message.
{% if has_value("sensor.outdoor_temperature") %}
It's {{ states("sensor.outdoor_temperature") }}°C outside
{% else %}
Temperature sensor is not available
{% endif %}
It's 18.5°C outside
Guard a calculation
Prevent errors by checking that a sensor has a value before doing math with it.
{% if has_value("sensor.power_usage") %}
{{ states("sensor.power_usage") | float * 0.25 }}
{% else %}
0
{% endif %}
62.5
Still stuck?
The Home Assistant community is quick to help: join Discord for real-time chat, post on the community forum with your template and expected result, or share on our subreddit /r/homeassistant.
AI assistants like ChatGPT or Claude can also explain or fix templates when you describe what you want in plain language.
Related template functions
These functions work well alongside this one:
-
Get entity state: states - Returns the state value of an entity, or lets you iterate over all entity states.
-
Test entity state: is_state - Tests if an entity is in a specific state.
-
Get state attribute: state_attr - Returns the value of a specific attribute from an entity’s state.