Get entity name: entity_name
The entity_name template function returns the friendly name of an entityAn entity represents a sensor, actor, or function in Home Assistant. Entities are used to monitor physical properties or to control other entities. An entity is usually part of a device or a service. [Learn more] given its entity ID. It looks up the name from the entityAn entity represents a sensor, actor, or function in Home Assistant. Entities are used to monitor physical properties or to control other entities. An entity is usually part of a device or a service. [Learn more] registry first, falling back to the state object if the entity is not registered. If the entity does not exist at all, it returns None.
This is helpful whenever you want to display a human-readable name instead of a raw entity ID. For example, you might want to build a notificationYou can use notifications to send messages, pictures, and more, to devices. [Learn more] that says “The Living Room Light is on” instead of “light.living_room is on”. It is also useful when looping over a list of entity IDs and you need to present their names to a user in a readable format.
Usage
Here’s how to use this template function. Copy any example and adjust it to your setup.
{{ entity_name("sensor.living_room_temperature") }}
Living Room Temperature
Function signature
The signature is a technical summary of this template function. It shows the name of the function, the values (called parameters) it accepts, and what type of data each parameter expects (for example, a piece of text or a number).
Function parameters that have a = with a value after them are optional. If you leave them out, the default value shown is used automatically. Function parameters without a default are required.
entity_name(
entity_id: str,
) -> str | None
Function parameters
The following parameters can be provided to this function.
Good to know
- Returns
Nonewhen the entity does not exist. Chain with| default(value)for a fallback. - Uses the friendly name from the entity registry first, then falls back to the state object’s friendly name.
Try it yourself
Ready to test this? Open Developer tools > Template, paste the example into the Template editor, and watch the result update on the right. Edit the values to see how the function adapts to your own entitiesAn entity represents a sensor, actor, or function in Home Assistant. Entities are used to monitor physical properties or to control other entities. An entity is usually part of a device or a service. [Learn more].
More examples
Real scenarios where this function comes up in automations and templates. Copy any example and adapt it to your setup.
Use entity names in a notification
Send a notificationYou can use notifications to send messages, pictures, and more, to devices. [Learn more] with the friendly name of a sensorSensors return information about a thing, for instance the level of water in a tank. [Learn more] instead of its entity ID.
action:
- action: notify.mobile
data:
message: >
{{ entity_name("binary_sensor.front_door") }} is
{{ states("binary_sensor.front_door") }}
List names of all lights that are on
Loop through all light entities and display the friendly name of each one that is currently on.
{% for light in states.light | selectattr("state", "eq", "on") %}
{{ entity_name(light.entity_id) }}
{% endfor %}
Still stuck?
The Home Assistant community is quick to help: join Discord for real-time chat, post on the community forum with your template and expected result, or share on our subreddit /r/homeassistant.
AI assistants like ChatGPT or Claude can also explain or fix templates when you describe what you want in plain language.
Related template functions
These functions work well alongside this one:
-
Get entity state: states - Returns the state value of an entity, or lets you iterate over all entity states.
-
Test if entity is hidden: is_hidden_entity - Tests if an entity is hidden in the entity registry.
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Get area name: area_name - Returns the friendly name of an area from its ID, entity ID, or device ID.