Template Switch
The template
platform creates switches that combines components.
For example, if you have a garage door with a toggle switch that operates the motor and a sensor that allows you know whether the door is open or closed, you can combine these into a switch that knows whether the garage door is open or closed.
This can simplify the GUI and make it easier to write automations.
Configuration
To add the Template Switch helper to your Home Assistant instance, use this My button:
Manual configuration steps
If the above My button doesn’t work, you can also perform the following steps manually:
-
Browse to your Home Assistant instance.
-
At the top of the screen, select the tab: Helpers.
-
In the bottom right corner, select the
Create helper button. -
From the list, select Template Switch.
-
Follow the instructions on screen to complete the setup.
To be able to add Helpers via the user interface, you should have default_config:
in your configuration.yaml
The configuration.yaml file is the main configuration file for Home Assistant. It lists the integrations to be loaded and their specific configurations. In some cases, the configuration needs to be edited manually directly in the configuration.yaml file. Most integrations can be configured in the UI. [Learn more]. It should already be there by default unless you removed it.
Configuration using our user interface provides a more limited subset of options, making this integration more accessible while covering most use cases.
If you need more specific features for your use case, the manual YAML-configuration section of this integration might provide them.
YAML Configuration
To enable Template Switches in your installation, add the following to your configuration.yaml
The configuration.yaml file is the main configuration file for Home Assistant. It lists the integrations to be loaded and their specific configurations. In some cases, the configuration needs to be edited manually directly in the configuration.yaml file. Most integrations can be configured in the UI. [Learn more] file:
# Example configuration.yaml entry
switch:
- platform: template
switches:
skylight:
value_template: "{{ is_state('sensor.skylight', 'on') }}"
turn_on:
action: switch.turn_on
target:
entity_id: switch.skylight_open
turn_off:
action: switch.turn_off
target:
entity_id: switch.skylight_close
Configuration Variables
List of your switches.
An ID that uniquely identifies this switch. Set this to a unique value to allow customization through the UI.
Defines a template to set the state of the switch. If not defined, the switch will optimistically assume all commands are successful.
Defines a template to get the available
state of the entity. If the template either fails to render or returns True
, "1"
, "true"
, "yes"
, "on"
, "enable"
, or a non-zero number, the entity will be available
. If the template returns any other value, the entity will be unavailable
. If not configured, the entity will always be available
. Note that the string comparison not case sensitive; "TrUe"
and "yEs"
are allowed.
Defines an action or list of actions to run when the switch is turned on.
Defines an action or list of actions to run when the switch is turned off.
Defines a template for the icon of the switch.
Defines a template for the picture of the switch.
Template and action variables
State-based template entities have the special template variable this
available in their templates and actions. The this
variable aids self-referencing of an entity’s state and attribute in templates and actions.
Considerations
If you are using the state of a platform that takes extra time to load, the Template Switch may get an unknown
state during startup. This results in error messages in your log file until that platform has completed loading. If you use is_state()
function in your template, you can avoid this situation. For example, you would replace {{ states.switch.source.state == 'on') }}
with this equivalent that returns true
/false
and never gives an unknown result: {{ is_state('switch.source', 'on') }}
Examples
In this section you find some real-life examples of how to use this switch.
Copy Switch
This example shows a switch that copies another switch.
switch:
- platform: template
switches:
copy:
value_template: "{{ is_state('switch.source', 'on') }}"
turn_on:
action: switch.turn_on
target:
entity_id: switch.target
turn_off:
action: switch.turn_off
target:
entity_id: switch.target
Toggle Switch
This example shows a switch that takes its state from a sensor and toggles a switch.
switch:
- platform: template
switches:
blind:
friendly_name: "Blind"
value_template: "{{ is_state_attr('switch.blind_toggle', 'sensor_state', 'on') }}"
turn_on:
action: switch.toggle
target:
entity_id: switch.blind_toggle
turn_off:
action: switch.toggle
target:
entity_id: switch.blind_toggle
Multiple actions for turn_on or turn_off
This example shows multiple actions for turn_on and turn_off.
switch:
- platform: template
switches:
copy:
value_template: "{{ is_state('switch.source', 'on') }}"
turn_on:
- action: switch.turn_on
target:
entity_id: switch.target
- action: light.turn_on
target:
entity_id: light.target
data:
brightness_pct: 40
turn_off:
- action: switch.turn_off
target:
entity_id: switch.target
- action: light.turn_off
target:
entity_id: light.target
Sensor and Two Switches
This example shows a switch that takes its state from a sensor, and uses two momentary switches to control a device.
switch:
- platform: template
switches:
skylight:
friendly_name: "Skylight"
value_template: "{{ is_state('sensor.skylight', 'on') }}"
turn_on:
action: switch.turn_on
target:
entity_id: switch.skylight_open
turn_off:
action: switch.turn_on
target:
entity_id: switch.skylight_close
Change The Icon
This example shows how to change the icon based on the state of the garage door.
switch:
- platform: template
switches:
garage:
value_template: "{{ is_state('cover.garage_door', 'open') }}"
turn_on:
action: cover.open_cover
target:
entity_id: cover.garage_door
turn_off:
action: cover.close_cover
target:
entity_id: cover.garage_door
icon_template: >-
{% if is_state('cover.garage_door', 'open') %}
mdi:garage-open
{% else %}
mdi:garage
{% endif %}
Change The Entity Picture
This example shows how to change the entity picture based on the state of the garage door.
switch:
- platform: template
switches:
garage:
value_template: "{{ is_state('cover.garage_door', 'open') }}"
turn_on:
action: cover.open_cover
target:
entity_id: cover.garage_door
turn_off:
action: cover.close_cover
target:
entity_id: cover.garage_door
entity_picture_template: >-
{% if is_state('cover.garage_door', 'open') %}
/local/garage-open.png
{% else %}
/local/garage-closed.png
{% endif %}