Scenes


You can create scenes that capture the states you want certain entities to be. For example, a scene can specify that light A should be turned on and light B should be bright red.

# Example configuration.yaml entry
scene:
  - name: Romantic
    entities:
      light.tv_back_light: on
      light.ceiling:
        state: on
        xy_color: [0.33, 0.66]
        brightness: 200
  - name: Movies
    entities:
      light.tv_back_light:
        state: on
        brightness: 100
      light.ceiling: off
      media_player.sony_bravia_tv:
        source: HDMI 1

Configuration Variables

name

(string)(Required)

Friendly name of scene.

entities

(list)(Required)

Entities to control.

As you can see, there are two ways to define the states of each entity_id:

  • Define the state directly with the entity.
  • Define a complex state with its attributes.

Scenes can be activated using the service scene.turn_on (there is no ‘scene.turn_off’ service).

# Example automation
...
automation:
  trigger:
    platform: state
    entity_id: device_tracker.sweetheart
    from: 'not_home'
    to: 'home'
  action:
    service: scene.turn_on
    entity_id: scene.romantic