PulseAudio Loopback Switch


The goal behind this switch is to allow a very flexible whole home audio system based upon PulseAudio.

For example, for a system with a 7.1 surround sound card, and 3 instances of MPD running, it is possible to quickly route the output of any MPD instance to any of the 8 possible (4 stereo) channels on the sound card, by loading/unloading a loopback module. This loading/unloading functionality is provided by this component. When the switch is on, the loopback module is loaded. When the switch is off, the module is not loaded.

The benefit of this approach is that this audio routing can occur without modifying the design-time configuration of MPD or PulseAudio.

This component uses a TCP connection to control a local or remote PulseAudio server. So there are no local dependencies.

To enable this switch, add the following lines to your configuration.yaml file:

# Example configuration.yaml entry
switch:
  - platform: pulseaudio_loopback

Configuration Variables

sink_name

(string)(Required)The name of the Pulseaudio sink that will receive the audio.

source_name

(string)(Required)The name of the Pulseaudio source that will supply the audio.

name

(string)(Optional)Name of the switch.

Default value: paloopback

host

(string)(Optional)The IP address or host name of the PulseAudio server.

Default value: localhost

port

(integer)(Optional)The port that Pulseaudio is listening on.

Default value: 4712

buffer_size

(integer)(Optional)How much data to load from Pulseaudio at once.

Default value: 1024

tcp_timeout

(integer)(Optional)How long to wait for a response from Pulseaudio before giving up.

Default value: 3

This component relies on raw TCP commands to PulseAudio. In order for PulseAudio to accept commands with this component, module-cli-protocol must be loaded on the PulseAudio server.